Jun
05
2009
1

Thanks, Ernie.

“The first draft of everything is shit.”  I’m going to get this writ large on the wall behind my computer.

That’s the conclusion of everything I’ve been thinking as I’ve tried to write something here four times now.  I’m kind of freaking out that my first drafts aren’t high enough quality, aren’t up to my standards, aren’t something I want to read.  This is causing all kinds of issues.  It shouldn’t be, though, and maybe big, black, six inch tall letters will help me get over it and write.

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Written by StingRay in: Uncategorized |
May
25
2009
0

Game Cryer Review: Plants vs. Zombies

I originally intended to write a casual-games-roundup review.  I don’t know about you, but my time has moved past “precious” and reached a state of practical non-existence.  That was my plan until I downloaded Plants vs. Zombies.  Now if you tell my wife I claimed to have no time to play video games, she would probably laugh at you, and then punch me.  Over the last few days, I have lost far too many hours of both sleep and productivity to this game.

Plants vs. Zombies is the latest release from PopCap Games.  It’s an area-defense game where you’re protecting your house from the zombie horde by planting a variety of rather violent flora.  The game is available for download for both Mac and PC directly from PopCap, and is also on Steam, for those so inclined.  In addition to the main gameplay, there are a surprising number of mini-games, a couple of puzzle modes, and a “Zen Garden.”  The game is deep, funny and highly replayable.  I enjoyed it immensely. (more…)

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Written by StingRay in: Uncategorized |
Apr
25
2009
0

Game Cryer Review: Mirror’s Edge

A developer’s video at E3 2007, and a two-stage gameplay demo released at the end of October 2008, worked me into a geek frenzy over Mirror’s Edge. The setting, a totalitarian society where packages and information you don’t want tracked are delivered by couriers called Runners, was intriguing. The graphic style, full of stark cityscapes and rooftops, was fresh. Best of all, the gameplay perspective was first person, but the focus was to be on running, climbing and traversing the city, rather than shooting. A fresh, innovative game coming out of the monolithic EA? Yeah, this had promise.

I picked up my copy shortly after the game released in early November. Did it live up to expectations? Well, sort of. Mirror’s Edge gets a lot right. The free-running areas, based on the martial art of Parkour, is exhilarating when you’re in a groove, and “Runner’s Vision,” a system that colors red specific objects that can help you find your way, is effective and unobtrusive. The combat, though, is an altogether different beast, the story is largely forgettable and the controls can be a bit fiddly. In the long run, your enjoyment of the game may come down to how well you deal with frustration. (more…)

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Written by StingRay in: Uncategorized |
Oct
15
2008
0

Coming Soon

So, I’m going to put something up here eventually.  Honest.  In the meantime, feel free to check out my past blogs.

My random thoughts and opinions are all here.

A few of the writing pieces I’m pretty proud of are here.

A couple random game reviews are here.

Thanks for stopping in, and check back soon.  I really do have plans!

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Written by StingRay in: Uncategorized |

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